Creating Your Database

Step 1:  Download and Install CyberTracker

  1. See the page Installation for instructions on how to install and download CyberTracker. When you download CyberTracker 3, both the Standard and Professional versions are included.

  2. You also need to install the Windows Mobile and ActiveSync software that comes with the PocketPC.

Step 2:  Open CyberTracker

  1. For the majority of users, the Standard version will be sufficient. Your Database can be viewed in either version at any time.  You should find CyberTracker in the Start menu under:

Start - Programs - CyberTracker Software - CyberTracker 3 - CyberTracker Standard

Step 3:  Create a New Database

You can use and/or modify any of the Sample Databases that accompany CyberTracker.  These may be sufficient for your needs.  You may just want to change the choices on the screens, by following Step 5: Add Elements.  Click on the large Open Sample Database button, also found under File - Open Sample Database.  Double-click on a Database to view it.  To see what the sequence looks like on a handheld computer in the field, click on the Test Run button (also see Step 7: Test Screen Sequence).

  1. To create a Database, click on “New Database” (also under File - New Database).  A database is a single file that contains all of the information about a project.  This includes the Screen Sequences, all the data collected, Elements and Reports. 

  2. To save your Database, go to “File” - “Save Database as...”  Databases are stored by default in My Documents\My CyberTracker Databases, but you can save them in any location.  Databases can be deleted with Windows Explorer.

Step 4:  Create Screens

Screens are the pages on a handheld computer that a user scrolls through, selecting choices from each screen called Elements. Elements are the data you want to record in the field, and appear as choices on a screen.  For example, you make a screen for “Water Level,” your Elements might be “Full,” “Half-Full,” and “Empty.”  Elements can appear on the screen as text, icons, or images.  Touching an icon or image reveals the text.

  1. The left-hand drop-down menu on the Navigation Bar allows you to switch between Sequences and Reports.  Choose Sequences.  If you also see Elements as a choice, you are in the CyberTracker Professional version.  You may continue in that version, but for less confusion, exit CyberTracker and open up the Standard version according to Step 2: Open CyberTracker above. 

  2. To create a new screen, click on New Screen in the Toolbar.

  3. A window will pop up for you to choose a screen template; the appearance of your screen.  There are two folders: Icon Screens and Text Screens.  Click on the “+” beside each folder to view the templates inside.  Click on a template to view it.  Double-click on the template, or click OK, to select it.  Note that the sample Elements in the template (such as Rhino, Bird, Reptile) will not appear when you select a template.

Screen Template Designs

Text Only Screens: screens that display choices as text only.  Instead of the History List, which uses icons, Text Only screens show a caption, or title, at the top of the screen.

Icon and Text Screens: screens that display Elements as icons (pictures), or icons with text.  All Icon and Text screens show the History List at the top of the screen.  This is a series of the most recent 32 x 32 size icons chosen from the previous screens.

Large Icon: Large icon screens are best if you are going to create larger, 50 x 50 icons. The other screens look best with 32 x 32 icons. CyberTracker version 2 used 32 x 32 icons, but you may find it easier to draw icons that are larger. Note that you need a designated 32 x 32 icon for an Element to show its icon in the History List. See Appendix B: To Create Icons below.

Radio List: only one choice may be selected from the list, for mutually exclusive choices.

Check List:  more than one choice may be selected from the list, for options which can occur simultaneously.

Number List:  for each Element on the screen, a number may be entered.  Numbers are entered by tapping the top or bottom of the integer.  For example, touching the top of a zero twice brings it to 2, and touching the bottom of a zero once brings it to 9.

Number Keypad:  a number may be entered by tapping the keypad on the screen.  You specify the number of decimal places to allow, default is at zero.  Use the “<” key to delete mistakes.

Field Notes:  touching the notes screen brings up a keyboard for users to write a note on in the field.  The caption can be used as a screen title or to ask a question.   The Short Question and Long Question vary in the amount of space they designate for the fixed message.

  1. After you have selected a template, give the screen a name.  Without clicking anywhere, type the name of the screen and hit return.

  2. To rename a screen later, click on a screen to display the Properties, and click on Name to change the name.  A sub-screen will appear as a subfolder under another screen in the column of screens.  You may find this a useful way to visually organize your screens. However, when you delete a screen, any sub-screen of that screen will also be deleted.  Move screens and sub-screens by dragging them with your cursor.

  3. Click on a screen name to view the Properties.  The Properties column is the place to customize a screen. 

  4. Click on a property to edit it.  Not all screen templates have the same properties.  The properties are described below. You will probably want to leave blank the Attribute field until you read Step 5: Add Elements. Leave blank the properties that involve linking screens until you have made all or most of your screens and read Step 6: Link Screen Sequence (or you will have no screens to link together).

Screen Properties

Name:  The name of the screen as shown under the Screen column.  Does not appear on the screen.

Panel or Memo

Caption:  In a Text Only or Field Note Screen, the words that appear at the top of the screen, which can be used to explain the category, such as “Name of User,” or ask a question, such as, “How many individuals are there?”  In a Short Question or Long Question Field Note Screen, this is a large Memo space to write a question that will appear on the screen, below which users can write a note in the field.

Element List

Attribute:  In some Icon Screens, this asks you to display icons or images in addition to text, or only text (“none”).  For information on creating icons, see Step 5: Add Elements below.

Elements:  A means that you must add Elements to the screen.  Click on the blank space to the right and then on the ellipsis button “[...] to add Elements. 

 

For information on this, see Step 5: Add Elements and Appendix A: To Add Icons below. 
If an icon accompanies the Element, it will appear in the History List.
 
(Element name:) After you add Elements, each Element will show up under Properties with an arrow beside it.  When you link up screens in a sequence, this field allows you to specify a different Next Screen link for each Element.  For example, if the screen is “Type of Animal” and the Elements in the screen are “Mammal”, “Reptile”, etc. you might want the Element “Mammal” to go to a screen titled “Mammals”, etc.  If you fill in this field for only some of the Elements, the other Elements with blank fields will go to the “Next Screen” you specified under Navigator.  See Step 6: Link Screen Sequence below.

Element Text Edit

Element: In a Field Note Screen, the Element field is a single Element that allows notes to be queried in Reports. The Element is usually the same as the Name of the screen, such as “Mammal Notes” or simply “Notes.”

Element Keypad

Decimals:  In a Number Keypad Screen, this designates the maximum decimal places you will allow.  The default setting is zero.

Digits:  In a Number Keypad Screen, this designates the maximum digit places you will allow.

Element: A Number Keypad Screen must have a single Element which allows the numbers entered to be queried in Reports. The Element is usually the same as the Name of the screen, such as “Number of Females.”

Navigator

Show Back:  The Back button allows the user to go back to the previous screens in the sequence before saving the data point or taking a GPS reading, erasing the entry in the present screen.

Show Save 1:  The Save 1 button is an optional button that saves the data point (and takes a GPS reading if enabled), then takes the user back to a previous screen in the sequence that you designate below under " Save 1 Target."

Show Save 2:  The Save 2 button is a second optional button that saves the data point (and takes a GPS reading if enabled), then takes the user back to a previous screen that you designate.  The Save 2 destination screen is usually not as far back in the sequence as the Save 1.

Show Options:  The Options button allows users to edit data points in the field, changing entries.

Show GPS: The Show GPS button allows you to view the GPS position, signal strength and satellite positions. It is not the button you press to take a GPS reading; if "Take GPS Reading" is checked for the screen, then pressing Save 1 or Save 2 will record a GPS reading. If you are not using a GPS, uncheck this.

Show Next:  The Next button takes the user forward to the next screen, to continue to add information to the data point before saving it. The last screen in a sequence should not have a Next button.

Take GPS Reading:  If a GPS will be used, check Take GPS Reading to record a geo-referenced point each time the Save 1 or Save 2 buttons are pressed on the current screen.

Save 1 Target: If you have checked "Show Save 1" above, click on the empty space to the right of this field twice to choose a destination screen for the Save 1 button. This button saves the current sighting and takes the user back to the screen specified by "Save 1 Target". If this link is blank, it returns to the first screen. You may have more than one Save 1 Target in the sequence.

Save 2 Target: If you have checked "Show Save 2" above, click on the empty space to the right of this field twice to choose a destination screen for the Save 2 button. This button saves the current sighting and takes the user back to the screen specified by "Save 2 Target". If this link is blank, it returns to the first screen. You may have more than one Save 2 Target in the sequence.

Next Screen: Double-click on the bland space to the right to choose a destination screen for the Next button.  You may leave this blank if you have specified a different Next Screen for every Element above, next to the Element names.  (Note:  If the Next Screen designated by an Element does not have a Next Screen itself, the computer remembers the previous Next Screen and goes there.  For example, if on an “Animals” screen you specify a link for the "Reptile" Element to the “Reptile Species” screen, as well as general link for all animals to an "Activity" screen, and the “Reptile Species” screen has no Next Screen designated, then the "Activity" screen will be the next screen after “Reptile Species”.)

Using a GPS

  • A GPS is not needed to gather data, however it is needed to geo-reference and map your data.

  • After data is collected by scrolling through the screens selecting Elements, save the data by pressing Save 1 or Save 2. If "Take GPS Reading" was checked for that screen, a GPS reading will be taken at this point. The large triangle will appear in the middle of the screen to confirm the GPS position has been saved.

  • The first GPS point you record may take a while, because the GPS needs to acquire a signal from satellites. The GPS may have more difficulty acquiring a signal under trees, on very cloudy days, or if is stored in your pocket - any time it does not have a direct line of sight with satellites.

  • On the Navigator bar at the bottom of the PDA screen, the "Show GPS" triangle allows you to view Position (your current coordinates), Sky View (a map of the satellites above you at the moment), and Signal (whether your GPS has acquired a signal yet, and how strong that signal is). When you have acquired a signal, the "Show GPS" triangle will turn black.

Step 5:  Add Elements

Elements are the data you want to record in the field, and appear as choices on a screen.  For example, you make a screen for “Water Level,” your Elements might be “Full,” “Half-Full,” and “Empty.”  Elements can appear on the screen as text, icons, or images.  Touching an icon or image reveals the text.           

  1. To add an Element, click on the Screen to which it will belong.  The Properties column will appear.  Click on the field called “Elements,”

and then click on the ellipsis button “[...]”  The Edit Element List window will pop up.  Note that you cannot minimize CyberTracker while a pop-up window is open.  Close the window to minimize CyberTracker.

  1. Click on the blank row below “Name”, where it says "Click here to quickly create a new Element".  Type the name of the Element. Hit Enter to save the Element and type a new Element. To add Icons, see Appendix A: To Add Icons below. Hit “OK” to exit the Edit Element List.

  2. You do not need to retype Elements if you have already created them for another screen.  Just click on the “Add Elements” button.  Double-click on an Element to select it, or on a Screen name to select the whole list of Elements within that screen. If you have imported a database of Elements, you can select an Element within a folder or a list of Elements by selecting a folder from the database. You can also add Elements from more than one folder to a screen.

  3. Sometimes a Conflicting Elements window pops up stating that an Element with a similar name already exists.  Generally you do NOT want to create a new Element with the same name as another. If you queried Fox in a Table, for example, you'd need two columns to show all data on foxes -- one for each Element named Fox.

Step 6:  Link Screen Sequence

You may find it helpful at first to design a flow chart of your sequence on paper, so you can visualize how you want your screens to link up. 

  1. Linking screens in a sequence is simply a matter of specifying the Next Screen for every screen, except the last screen(s).  To specify a next screen, under the Properties column, make sure that “Show Next” is checked.  Click twice on the blank space to the right of the field "Next Screen". A drop down menu will appear, where you can choose the screen you want to follow the current screen, and hit “OK.”   The following are types of screens that you are likely to create:

Screen Positions

Start Screen (First Screen)  In the first screen typically:

  • “Show Save 1” is unchecked

  • “Show Save 2” is unchecked

  • "Save 1 Target" is blank

  • "Save 2 Target" is blank

State Screen  A State Screen is used to record information that does not change often, but which should be recorded with every sighting.   It is a branch off of the Start Screen which loops back to the Start Screen.  An example of a State Screen is “Name of Person Recording Data” - the name is entered once at the beginning and linked to every observation made without the name being recorded every time.  When the Field Computer is switched off and then on again, the previous Elements selected from the State Screens will still be recorded in the data.  A State Screen typically:

  • Is reached by a link from a single Element on the Start Screen

  • "Next Screen" is the Start Screen

  • "Show Save 1" is unchecked

  • "Show Save 2" is unchecked

  • "Save 1 Target" is blank

  • "Save 2 Target" is blank

Branched Screens  In a branched screen, choosing a different Element leads to a different Next Screen.  If an Element has no Next Screen link designated, selecting that Element will lead to the screen that has been designated in the general "Next Screen" field. In a branched screen:

  • Some, but not necessarily all, Elements must have a Next Screen link designated to the right of the Element’s name;
  • “Show Next” must be checked;
  • "Next Screen" is blank only if all Elements have Next Screens designated.

Save 1 Target Screen  The first few screens are often general information that should accompany each observation made during the day, but that the user wouldn’t want to have to re-enter each time they make an observation, such as “Name of User” and “Type of Patrol.”  The Save 1 Target screen is usually either the Start Screen or the first screen after those general screens, so that after each observation, the user can hit the Save 1 button and go back to begin at that screen.  All the information selected in the screens before the Save 1 Target screen will persist and be recorded as part of the new data point.

Save 2 Target Screen  Sometimes detailed information will need to be entered repeatedly, in which case a Save 2 should be specified.  For example, a tracker following footprints might record a data point “User: Jessica,” “Patrol Type: Tracking,” “Sighting Type: Tracks,” “Animal: Rhino,” “Activity: Browsing,” and then further down the trail wants to record “User: Jessica,” “Patrol Type: Tracking,” “Sighting Type: Tracks,” “Animal: Rhino,” “Activity: Running.”  In this case, under the Properties column for the Activity screen, the Save 2 destination should be the Activity screen.  The only new information the user has to add for the next data point is the Activity.

Last Screens  If any of your screens specify a different Next Screen for each Element, instead of a single Next Screen, your Sequence will branch out, and therefore have more than one last screen.  The last screens are often Field Notes screens, so that any extra information without a space to record earlier can be written in for the data point.  Last screens usually have:

  •  “Show Next” is unchecked;

  • No "Next Screen" is listed.

Additional Rules for linking screens:

  • There can be multiple Save 1 and Save 2 Target screens within the sequence;

  • Two screens can have the same Next Screen, rejoining two branches;

  •  If the sequence splits off into two branches, the Save 1 or Save 2  of a screen in one branch cannot be a screen in the other branch; it must be screen along the path that was followed to reach that screen;

  •  The Save 1 or Save 2 of a screen cannot be a screen ahead of that screen in the sequence.

Step 7:  Test Screen Sequence

  1. To see what your sequence will look like on a handheld computer, and make sure that you haven’t made any errors in linking up your sequence, click on the large “Test Run” button.

  2. Click on an Element to select it from the screen, and then click Next button to advance to the next screen.  The buttons appear at the bottom of the screen:

 


 

  1. If the phrase “Press to Reset: No Next Screen” appears, it means you forgot to designate a Next Screen for that screen or Element.

Step 8:  Upload Sequence onto Handheld Computer

  1. Install the software that came with your Pocket PC.

  2. Place the PocketPC in its cradle, and attach the cradle to the computer.

  3. Under the Sequences view, click on the Synchronize button and follow the instructions.

  4. Install the CyberTracker application onto CompactFlash or SD memory card to safeguard against data loss.

Appendix A: To Add Icons

  1. To add Icons to your Elements, click on the Screen, and then under the Screen Properties column, click on the blank space to the right of “Elements” and then on the ellipsis button “[...]”

 

  1. This takes you to the Edit Element List.  To add Icons to Elements, click on the Element and then on the ellipsis in the Icon 32x32 or Icon 50x50 column. 

  2. The numbers such as 32 x 32 refer to the size of the icon in pixels.  The size 32 x 32 is the best size for old Palm screens that are 160 x 160 pixels. For new PDA’s with higher resolution, when using Large Icon screens, create icons that are 50 x 50 pixels.

  3. You may use the icons found in the Icon Library, alter them, or create your own. Click on the ellipsis to import an icon. The button shows a preview of the icon or image.  (If you do not see the icon you want, you can create your own according to Appendix B: To Create Icons below.)  Click OK and then OK in Edit Element List.

  4. You must select the type of icon you used (i.e. Icon32 or Icon50) from the Attribute field in the Properties column.  If you still do not see the icon on the screen, return to the Edit Element List window and make sure you clicked OK after you chose an icon and not Cancel.

  5. Note that you can use an icon of size 32x32 as an Icon50, or you can use an icon of size 50x50 as an Icon32, since CyberTracker will automatically resize them to fit. But icons will look better if they are the correct size.

  6. To show Icons in the History List, you must add an Icon32 to the Element. So if you are using Icon50 on the screen, and therefore select the Attribute field in Screen Properties column as Icon50, the Element must have both Icon32 and Icon50.

Appendix B: To Create Icons

Within Paint, you can open an icon from the Icon Library and modify it or follow the steps below:

  1. Select Start, Programs, Accessories, Paint

  2. Select Image, Attributes

  3. For a 50 x 50 icon, select Width: 50, Height: 50

  4. Select Units: Pixels

  5. Select Colors: Black and White or Colors

  6. Click OK

  7. Click on the Magnifyer tool icon to magnify image x 8.

  8. Click on the Pencil tool icon to draw icon with your mouse.

  9. Select File, Save As, and type in file name.

  10. Save as type: 24-bit Bitmap (*.bmp) image.

  11. Select Save

Note: The Erase tool is too large to erase one pixel at a time. To erase a single pixel, select the color white and use the Pencil tool to draw in white over the black pixels that need to be erased.

To remove an icon:

  1. Open "Edit Element List"

  2. Click on the "icon"

  3. Right click on image and select delete

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